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Reserve Reserve

Map info · Bosses 3 · Extracts 11 · Related quests 65 · Data as of 2026-11-02

The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications, and other resources, enough to survive an all-out nuclear war.

Basic info

Raid time40 min
Players9-11
Danger zoneMinefield(marked areas: 1), Sniper zone(marked areas: 3)
Stationary weapons8 locations
Locked areas34 locations — Keys by map— see the key list
EnemiesScavs, Glukhar, Raider, Infected

Bosses

🎃 Halloween event(2026-10-29~) event-period values — Infected-type enemies only appear during events, and the spawn chances of other bosses may also differ from usual during events. When the event ends, this page will be regenerated and return to the normal values. Source: Official wiki — Events.
BossesSpawn chanceSpawn locationsEscorts
Glukhar37%K Buildings, White Knight, Barracks, Storage BunkerGlukhar Guard (Assault) 2 players, Glukhar Guard (Security) 2 players, Glukhar Guard (Scout) 2 players
Raider25%K Buildings, Command BunkerRaider 2~3 players
Infected 🎃 Event only61%

Extracts

PMC 3

  • Exit to Woods
    Required items Minefield map (Reserve)
  • Cliff Descent
    Requires Red Rebel ice pick + Paracord, cannot wear body armor
  • D-2
    Turn on the power with the lever in the underground bunker, then press the wall button next to the sliding door

Shared (PMC·Scav) 4

  • Armored Train
    Armored Train — arrives between 16 and 12 minutes before raid end and stops for 7 minutes (horn twice on arrival, once 1 minute before departure). Not always open, Raiders may arrive around the same time
  • Sewer Manhole
    Cannot extract with a backpack
  • Bunker Hermetic Door
    Pull the lever in the cabin west of the white Pawn barracks — a siren sounds and it stays open for only 4 minutes
  • Scav Lands (Co-Op)
    Opens only when a Scav and a PMC arrive together (co-op)

Scav 4

  • Heating Pipe
  • Hole in the Wall by the Mountains
  • Checkpoint Fence
  • Depot Hermetic Door

Extracts with no listed condition can usually be used freely, but for new extracts not yet in the official wiki table (such as those added to Customs in 1.2.0) we could not verify the conditions. Conditions follow the official wiki, and which extracts are open can vary per raid, so also check the in-game extract list (press O twice).

Travel to other maps (transit)

Quests on this map 65

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