Shoreline Shoreline
Map info · Bosses 5 · Extracts 19 · Related quests 81 · Data as of 2026-11-02
The Shoreline area makes up a large part of the outskirts of Tarkov and is located next to the Port. The area houses a partially abandoned village, modern private housing, agricultural fields, long stretches of beach, a boating facility, gas station, weather station, and a cellular tower as well as other commercial facilities. Shoreline's main point of interest is the Azure Coast health resort which consists of several blocks, exclusively powered by a nearby hydroelectric power plant. The resort had previously been used as temporary accommodation for members of TerraGroup and the corporation's associated divisions in preparation for the evacuation of the Tarkov Port.
Basic info
| Raid time | 45 min |
|---|---|
| Players | 10-14 |
| Danger zone | Minefield(marked areas: 20), Sniper zone(marked areas: 10) |
| Stationary weapons | 4 locations |
| Locked areas | 34 locations — Keys by map— see the key list |
| Enemies | Scavs, Sanitar, Knight, Cultist Priest, Cultist Warrior, AF, Infected |
Bosses
| Bosses | Spawn chance | Spawn locations | Escorts |
|---|---|---|---|
| Sanitar | 36% | Pier, Greenhouses | Sanitar Guard 2~4 players |
| Knight | 12% | Weather Station | Big Pipe 1 players, Birdeye 1 players |
| Cultist Priest | 15% | West Wing, East Wing, Northeast of Sunken Village | Cultist Warrior 3~4 players |
| AF | 60% | GateTowerRight, GateTowerLeft | |
| Infected 🎃 Event only | 60% |
Extracts
PMC 11
- Climber's TrailRequires Red Rebel ice pick + Paracord, cannot wear body armor
- Tunnel
- Rock Passage
- Path to Lighthouse
- CCP Temporary
- Road to Customs
- Railway Bridge
- Pier BoatFire a green flare to open it (not always open)
- Mountain BunkerRequired items
Note with code word Heartbeat - Road to North V-ExVehicle extract — fee per person (varies with Scav karma) · max 5 players
- Cliff DescentRequires Red Rebel ice pick + Paracord, cannot wear body armor
Shared (PMC·Scav) 1
- Smugglers' Path (Co-op)Opens only when a Scav and a PMC arrive together (co-op)
Scav 7
- Admin Basement
- Lighthouse
- Svetliy Dead End
- Ruined Road
- Road to Customs
- East Wing Gym Entrance
- Ruined House Fence
Extracts with no listed condition can usually be used freely, but for new extracts not yet in the official wiki table (such as those added to Customs in 1.2.0) we could not verify the conditions. Conditions follow the official wiki, and which extracts are open can vary per raid, so also check the in-game extract list (press O twice).
Travel to other maps (transit)
- Transit to Lighthouse — Lighthouse
- Transit to Terminal — Terminal
- Transit to Labyrinth? — The Labyrinth
- Transit to Icebreaker — Icebreaker
Quests on this map 81
Prapor 11
Therapist 5
Peacekeeper 24
- Cargo X
- Cargo X - Part 3
- Counteraction
- Eagle Eye
- Fishing Gear
- Humanitarian Supplies
- I Need More Power
- Insomnia
- Master Key
- Peacekeeping Mission
- Scrap Metal
- Seizing the Initiative
- Spa Tour - Part 2
- The Cult
- The Guide
- Tracker
- Weapons Circulation
- Wet Job - Part 1
- Wet Job - Part 2
- Wet Job - Part 3
- Wet Job - Part 4
- Wet Job - Part 5
- Wet Job - Part 6
- Worst Job in the World
Mechanic 6
Jaeger 14
- Broadcast - Part 5
- Courtesy Visit
- Forester's Duty
- Nostalgia
- Slaughterhouse
- Stray Dogs
- The Huntsman Path - Forest Cleaning
- The Huntsman Path - Relentless
- The Huntsman Path - Sadist
- The Survivalist Path - Eagle-Owl
- The Survivalist Path - Wounded Beast
- The Survivalist Path - Zhivchik
- The Tarkov Shooter - Part 1
- Thirsty - Hounds